Game Designer Toolkit: No-code Solutions For Interactive Prototypes

- to

Shibuya, Tokyo

Please note: This event requires registration in advance to attend. More details via the homepage link at the bottom of this post.


Embark on a game design adventure and awaken your creative genius!

Game designer Margaret Robertson brings her 20+ years of expertise on how you can create immersive experiences. Using everything from post-it notes to no-code software like Coda to prototype interactive ideas, this session will have tips, tricks, and hacks you can raid for your own projects.

Great if you're a:

  • visual or experience designer looking for ways to build and test your ideas
  • a programmer looking for quick-start tools before you get into code


  • Intro
  • Talk
  • Q&A with the audience
  • Casual mixer


Margaret Robertson

Game Designer and Founder of Cabbage Systems.

Margaret Robertson is a game designer and founder of Cabbage Systems. Previously Editor-in-Chief of Edge magazine, Creative Director at experimental game studio Hide&Seek, and Director of Game Development at mobile studio Dots, she currently serves as Director of the NYU Game Center Incubator Program.

Visit the homepage for more info


  • creative tokyo
  • networking
  • professional
  • game dev

Related events